Virtual Training

Making Virtual Training A Reality

Warfighter Training In The 21st Century

Budget constraints continue to challenge Department of Defense programs requiring new and innovative approaches to reduce training cost and increase efficiency. Fortunately, the gaming and entertainment industry is providing opportunities for the DoD to capitalize on massive commercial Research & Development investments in technologies that are directly transferable to the development of virtual training products. These technologies are allowing the development of highly detailed interactive environments that can complement training and reduce the number of high cost hardware trainers required, significantly reducing overall program training cost. Commercial off the shelf hardware and software is now readily available which allows rapid development of prototypes that are exportable to numerous platforms to include Personal Computer, mobile, tablet, Virtual Reality, Augmented Reality, and Mixed Reality.

A Fully Immersive Environment

Explore Scenarios with complete freedom to move around and interact with virtual objects.

Open Architecture

Built with a flexible architecture to allow full utilization of advanced 3D technologies under development (AR, VR, Mixed Reality).

High Fidelity Visuals

Highly realistic hardware models both in aesthetics and functionality. Virtual hardware looks and works like their real world counterparts.

Get Started Quickly

An ideal, low-cost supplement to train high-cost equipment and/or assets with high operational tempo.

Agile Development Process

An ideal, low-cost supplement to train high-cost equipment and/or assets with high operational tempo.

Commercial Hardware

Maximizes use of readily available gaming and entertainment software development tools.

Train Anywhere

Able to support both classroom-based, instructor-led initial training and individual refresher training at deployed sites.